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17 games

Math games for children: counting, comparing and calculating in your head

Numbers and arithmetic start long before the first math workbook: comparing quantities, counting things out, putting numbers in order of size, calculating in your head. Comparing lengths and estimating the chances of winning are also part of mathematics. And anyone who calculates in their head holds intermediate results in working memory.

Board games let children repeat the same thinking steps many times, with a clear goal and feedback from the other players. In a Swiss study, children aged around six played guided card and board games about quantities and numbers for eight weeks. They made more progress than a comparison group whose daily routine continued as usual.

From age 6, players in Halli Galli add up the fruit and ring the bell when there are exactly five of the same kind; in Rat-a-Tat Cat, they try to keep their own points total low. From age 8, players in Double Down keep adding up aloud, and in The Game: Quick & Easy they work together to lay down cards in ascending and descending order. In Take 5, players have to fit numbers up to 104 into rows.

Choose a number range that challenges your child without discouraging them. An element of luck gives children who still calculate more slowly a real chance of winning too. Children who freeze under time pressure are better off starting with a calm or cooperative game than with Halli Galli.

Our recommendations

★ 4.2
Editors' pick

Can't Stop

Ages 9+ · 2–4 players · approx. 30–40 min

Combine dice cleverly and advance on up to three routes, but whoever keeps rolling too greedily loses the whole turn. A classic of weighing risks.

★ 4.2
Editors' pick

Halli Galli

Ages 6+ · 2–6 players · approx. 15 min

Exactly five of the same fruit? Ring the bell! The reaction classic par excellence, and secret practice in grasping quantities.

★ 4.0
Editors' pick

Take 5

Ages 8+ · 2–10 players · approx. 45 min

Whoever lays the sixth card collects the row: number logic, a feel for risk and delightful gloating.

The selection

Ages 8+★ 3.7

7 Ate 9

PlayMonster · 1–4 players · approx. 15 min

Everyone plays at once: the next card must be the top card's value plus or minus its number. Quick mental math under time pressure.

Perception and speedFlexibilityNumbers and arithmetic
Editors' pick
Ages 6+★ 3.9

Avocado Smash

Ridley's Games · 2+ players · approx. 10 min

Turn over cards and slap lightning-fast when the right picture appears: a boisterous reaction and card game for the whole family.

Perception and speedImpulse controlNumbers and arithmetic
Editors' pick
Ages 8+★ 3.8

Cabo

Bézier Games · 2–5 players · approx. 30 min

Keep your face-down cards as low as possible, swap cleverly and call “Cabo” at the right moment: memory meets bluffing.

MemoryImpulse controlNumbers and arithmetic
Editors' pick
Ages 9+★ 4.2

Can't Stop

Eagle-Gryphon Games · 2–4 players · approx. 30–40 min

Combine dice cleverly and advance on up to three routes, but whoever keeps rolling too greedily loses the whole turn. A classic of weighing risks.

Impulse controlNumbers and arithmeticLogic and planning
Editors' pick
Ages 8+★ 3.7

Double Down

AMIGO · 2–8 players · approx. 30 min

Play cards and count aloud: whoever reaches 99 or more, or hits a number with two identical digits, loses a chip.

Numbers and arithmeticImpulse control
Editors' pick
Ages 6+★ 4.2

Halli Galli

AMIGO · 2–6 players · approx. 15 min

Exactly five of the same fruit? Ring the bell! The reaction classic par excellence, and secret practice in grasping quantities.

Impulse controlPerception and speedNumbers and arithmetic
Editors' pick
Ages 10+★ 4.0

Lost Cities Card Game with 6th Expedition

Thames & Kosmos · 2 players · approx. 30 min

Two players launch expeditions and lay cards in ascending order, but every expedition started must first earn back its cost of 20 points. A thrilling duel.

Impulse controlLogic and planningNumbers and arithmetic
Editors' pick
Ages 6+★ 3.9

Rat-a-Tat Cat

Gamewright · 2–6 players · approx. 20 min

Keep your face-down cards low: whoever forgets which card is where swaps their way to ruin.

MemoryNumbers and arithmetic
Editors' pick
Ages 8+★ 4.0

Take 5

AMIGO · 2–10 players · approx. 45 min

Whoever lays the sixth card collects the row: number logic, a feel for risk and delightful gloating.

Logic and planningNumbers and arithmetic
Editors' pick
Ages 8+★ 3.9

The Game: Quick & Easy

Pandasaurus Games · 2–5 players · approx. 10 min

Together against the deck: play all the cards in ascending or descending order. Talking is allowed, but giving away numbers is not.

CooperationLogic and planningNumbers and arithmetic
Editors' pick
Ages 8+★ 4.0

NMBR 9

Z-Man Games · 1–4 players · approx. 20 min

Stack number tiles: the higher you build, the more you score. A clever spatial tile-laying game with no board, just brainpower.

Logic and planningNumbers and arithmetic
Ages 8+★ 4.2

No Thanks!

CMYK · 3–7 players · approx. 20 min

Take the card or pass it on with a token? Keep your score as low as possible: a minimalist push-your-luck game with surprising depth.

Impulse controlLogic and planningNumbers and arithmetic
Ages 8+★ 4.2

Ohanami

Pandasaurus Games · 2–4 players · approx. 20 min

Choose cards, lay them out in three rows and let gardens in bloom score points: elegantly simple, with subtle timing.

Logic and planningNumbers and arithmetic
Ages 12+★ 3.8

Power Grid Recharged

Rio Grande Games · 2–6 players · approx. 120 min

Build a power network, bid for power plants and buy resources cleverly: a demanding economic classic for strategy fans.

Logic and planningNumbers and arithmetic
Ages 10+★ 4.2

Stone Age

Z-Man Games · 2–4 players · approx. 60–90 min

Sending workers out into a prehistoric world, gathering resources and building huts: an accessible introduction to development strategy games.

Logic and planningNumbers and arithmetic
Ages 12+★ 4.0

The Taverns of Tiefenthal

Schmidt Spiele · 2–4 players · approx. 60 min

Expand your own taproom, attract guests and cleverly combine cards with dice: an accessible building game with an ever-growing engine.

Logic and planningNumbers and arithmetic
Ages 12+★ 3.8

Woodcraft

Delicious Games · 1–4 players · approx. 80–150 min

Run a carpentry workshop by getting wood, sawing, gluing and fulfilling orders precisely: a well-thought-out dice puzzle for experienced players.

Logic and planningNumbers and arithmetic

How we made this selection

Here you will find all the games in our collection that we have assigned to the numbers and arithmetic skill area. They range from games for young children to the card game with numbers up to 104. Each of them has its own review on this website, with a description of how it plays and a skills profile. The recommended ages come from the publishers.

Frequently asked questions

Do children really learn arithmetic through play?

Games complement practice, but they do not replace teaching. In one study, preschool children from low-income families played a simple number board game for about an hour. Afterwards, they were better at counting, comparing and recognizing numbers, and still were nine weeks later. The same game with colors instead of numbers brought no improvement. An analysis of 18 studies on such number board games found a small effect overall. So if you want your child to practice numbers specifically, choose games in which numbers really feature.

From what age do number games make sense?

Children aged 4 to 6 already play with lengths and quantities. Being able to recite the numbers up to ten does not yet mean being able to count. In a study with two- to four-year-olds, many answered “How many?” with the last number they had counted, without having understood how counting works. Between the ages of six and eight, children learn to place numbers up to 100 evenly on a number line. In this selection, Halli Galli and Rat-a-Tat Cat are recommended from age 6.

What does arithmetic have to do with concentration and memory?

Quite a lot. Anyone who calculates in their head holds intermediate results in working memory, such as the running total in Double Down or the values of the face-down cards in Rat-a-Tat Cat. In Halli Galli, inhibition comes in too: holding back your hand when there are four or six fruits. In one study, working memory, inhibition and cognitive flexibility were each independently linked to children's math performance. These are correlations: they do not prove that a game will improve a child's math results.

My child struggles with arithmetic: are games enough?

Games are practice, not targeted support. In the Swiss study mentioned above, children who started out weaker tended to gain more with a structured training program than without one. Children who started out stronger, on the other hand, tended to gain more with the games than with the training. If difficulties persist, talk to your child's teachers. At home, games with an element of luck or cooperative games in which nobody loses alone are a good choice. And let your child count on instead of starting again at one: in one study, five- and six-year-olds learned more from a number board game that way.

Sources

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